While working on a 2D mobile game, I kept wishing for a better tool to pack sprites. The tools I tried didn’t have the flexibility or features I needed. Building one seemed like a good way to save time on the game, so I made Sprites, a tool for working with sprites in 2D games and websites.
How the idea grew
Game and graphics engines use all sorts of atlas formats, and some developers build their own engines. I wanted Sprites to work with those, too. So I added custom export templates written in Python, giving developers control over the output.
Sprites also lets you create and edit sprite animations, generate sprite fonts, and put together simple scenes.
A review
from App Store “Really good app! I’m using it with Corona – works perfect! Thanks!”